The Storytelling Power of Surprise

How structuring stories with the Fabula deck helps writers create more dynamic stories.

Stories that use the power of surprise

When developing a story we often think about it as stretching out in a long line. What happened first, what next? What was the conclusion? But when we think about some of our favorite stories, we either know what’s going to happen from the outset, or there’s a secret that we discover, but can’t solve until most of the details have been revealed.

Dramas and Mysteries that smolder with intrigue

Citizen Kayne – one of the classic films that will lead you around the block and back again. What is Rosebud?

The Usual Suspects – we know in the opening scene that a violent murder on a ship is the driver of the story, but we don’t know how the characters are connected, leading up to that crime.

Pulp Fiction – Quentin Tarantino burst onto the scene with his nonlinear, dialogue and story driven splatterpiece. The film happens out of order, giving us story lines that repeat from alternate perspectives and contrasts humor with violence, taking viewers on a rollicking ride through a world populated by idiosyncratic criminal characters.

Serialized stories:

Batman – we know that at some point he will face the trauma of watching his parents murdered before him.

Superman – we know that kryptonite will slow him down, but that the secret between his two identities could slow him down even further.

Irma Vep – A serialized French paperback titled Les Vampires made the leap to silent film in 1916, and survives today in the films and mini series written and directed by Oliver Assayas.

In fact, we know the plot for both Les Vampires – the character Irma Vep makes her way within a criminal underground to ultimately become their leader, and Irma Vep – a struggling director fights his personal demons and the Irma Vep story to complete a film that could revive his career from the verge of collapse. The interweaving of these stories, and surprises at every turn, is what keeps the audience engaged.

Interview with the Vampire – re-imagined in 2022 as an Amazon Prime series, this story explores 200 years of a young vampire’s afterlife. Reborn as a denizen of the night, Louis de Pointe du Lac sits down with journalist Daniel Molloy to recount his journey from human blood drinker to mostly abstinent vampire.

The Fabula deck provides the tools to structure, develop and edit your story BEFORE you get tied up in complex plot twists that can take weeks, months or years to unpack.

Get your Fabula deck, and a 10% discount by using our affiliate code Murdock10 at checkout.

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Using the storytelling power of surprise

So, how does a writer use the storytelling power of surprise? A nonlinear, disjointed narrative can pop into the minds and roll out onto the page for many writers, but editing and adjusting the story can be challenging without a clear map of the various plot lines in time and in relationship to one another. That’s where a story roadmap using a tool like the Fabula storytelling deck comes in.

Fabula gives writers the structure necessary to build character profiles and backgrounds, put those characters into action and build the linear narratives for each character that can become the foundation of a dynamic, nonlinear story.

How does Fabula harness the storytelling power of surprise?

Fabula provides tools for creating background characters, environments, and standard plot elements – like an inciting incident that drives your characters to action, rising action that puts your characters into ever-greater danger, and a plot twist that changes the scenario for your characters before concluding your story.

BUT it goes further, providing a STRUCTURE for reorganizing complex plot elements.

The model provided by the Fabula deck is quite similar to the model used by animation studios like Disney, Pixar and others. In the studio animation approach, scenes are structured with setting, inciting incident and so forth by simply drawing storyboard images to represent each shot. The team can then workshop each scene to see if all of the beats work, where the scene fits in to the larger story, or if the scene should be replaced or reworked. Alternate scenes can be written or drawn and can “compete” with one another to get into the film.

But this structure can work for comic book creators, short story writers, and even standup comedians. The question is where in the flow of your book, film, or performance, should you put a particular scene, joke or image? Here’s a tip if you want to try out the approach before getting the full tool set.

Create your character and environmental backgrounds

This can include environments that make up the life of your characters – their attitudes and behaviors, their role in their town or city, and the “normal” way they go about engaging with the world. If they are a thief, why? If they are the mayor, what drives the character to lead?

Once you have your characters, plot them out like this…

thief

moment 1

plans to pickpocket people protesting the city

moment 2

moving through the crowd, we see the thief pickpocket several people

moment 3

crowd gets violent – thief is knocked to the ground by an explosion, but gets up

moment 4

thief sees someone (the mayor) and stunned, helps them, not realizing stolen items are showing

mayor

moment 1

prepares to go out and speak to the protesters

moment 2

police push crowd so mayor can walk through

moment 3

bomb goes off in the crowd (inciting incident?)

moment 4

police surround mayor and thief after the blast

Reorganize the scene in a nonlinear way to add the power of surprise

Start with the blast – By starting with the most shocking and life-changing moment, you can work backward through the steps as memory.

2. Start with the aftermath – a section of city is closed off. Police cars surround a blackened and damaged downtown. We see investigators looking for items to collect. A watch has been dropped on the pavement near the blast. Cut to the thief being interrogated, then draw out the incidents you’ve plotted.

3. Start with the bomb itself – the bomb is planted before the crowd emerges. Jump to news footage covering the blast (after the incident). Cut to the thief watching the footage and seeing herself in the crowd. She reaches into her pocket and pulls out stolen goods. Cut to the prep before the incident.

4. If you are planning a film, show the sequences in a linear format, but with a split screen that only merges into a single perspective when the police surround the two.

5. Use this scene as background to create a different scene for your actual story: In this instance you won’t use this scene as a primary story driver. The mayor and thief meet in secret. The origin of their alliance is the explosion and the help the thief provided to the mayor right after the incident. Throughout the story, we return to the scene with different potential intents and outcomes.

By first structuring the moments in a linear way it is easier to avoid time conflicts where it’s not possible that your character could get from one location to the next. Continuity problems are some of the most difficult to resolve if you write your story, then need to adjust timeline and events because they don’t make sense.

As you add more characters to your scene and increase the complexity – say there’s another thief who thinks the first thief is working with the mayor against them, or there is an investigator that is trying to figure out the alliance created between the thief and the mayor, the scene becomes more complex to write or film. In the planning phase you’ll simply create a row for these characters and plot out what they are doing and where they are in the crowd at the particular moments you are plotting out.

As you plot these moments, you aren’t writing all of the details, but simply jotting down the bare bones of each moment. You’ll write the scene later, fleshing out the scene, writing dialogue, and if it’s a film, sketching out the storyboard.

The Fabula deck provides a detailed model for each phase of the story development process. Drawing from the traditional three act structure, developed in the theater and used today by most Hollywood screenwriters, the model also benefits fiction writers, graphic novelists, and comic book creators.

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